









OK all I've done is rebuild my hole model terrain in unity terrain editor, my hole theme idea has changed since then, but non the less the games idea is still the same. after modeling the terrain out i used my old water plane i made in 3ds and imported it into unity, and whacked on a water material and script, thus how i got the bend in the water surface, after that i started to model some props in 3ds first i made a cactus, then 3 different dead tree figures, some rocks and a nice little old rickety bridge. after placing them where i was happy with i decided to add an ambient wind sound, i grabbed the first one i could find, i very quickly edited it in sound both and thus how i got the crappiest sound that you could call wind, and last of all i made a few particle dust-storms systems, i think it adds the feeling that it is actually windy... and there that's about all I've done in the past couple of days.
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